Chrysler K GF – Unwrapping Process in 3ds Max
Unwrapping is the process of ‘unfolding’ a mesh so that you can create a 2D texture which fits the 3D object. It is generally necessary if you wish to texture your object very accurately. If the model is not unwrapped, you generally have less control of how the image will be mapped using these methods. … Continue reading Chrysler K GF – Unwrapping Process in 3ds Max
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